OUR WORKS

Here is a list of our main projects, developed both as autoral projects for Fire Horse and for clients and partners.

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Advanture Time: Jake's Dungeon Stone

An action game developed for the web platform, Jake Dungeon Stone was featured at Cartoon Network’s website in many countries. It hit the mark of more than 5 million views in its first month online.

This project was developed for Cartoon Network.

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Like a Boss!

Designed and developed entirely by Fire Horse, Like a Boss is an action game where you control the evil boss. Still in its early stages of development, the game won two prizes and attracted the interest of investors from all around the world, and today its being developed in partnership with the publisher Versus Evil.

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Regular Show: Lords of Loot

Glitch TV was one of the first games on Cartoon Network’s website to use the WebGL technology, which allows the development of high quality games, both in 2D and 3D, for the web platform without the need of additional plugins.

This project was developed for Cartoon Network.

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Commander Flag

The first autoral project of Fire Horse, Commander Flag earned both national and international prizes with its casual and engaging gameplay. Developed for mobile platforms, the game takes advantage of touch controls to become easy and instinctive to players.

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Level Up: Heroes of Neverfail

Our first game in partnership with Cartoon Network, Heroes of Neverfail was developed based on the “Level Up” series, and published for mobile platforms all over the world, translated to a total of 8 different languages.

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Knight's Trial

Focused on mobile platforms, Knight’s Trial was the first Action RPG developed by Fire Horse. It conquered national and international nominations and it gives the player the control of a knight that, after having his village destroyed needs to go through the knight’s trial to conquer his freedom.

About Us

Fire Horse is a game development studio based in Sao Paulo, Brazil, founded in early 2012 with one mission above all, to create games with passion and quality. From the beginning, we always treated each of our projects, from the smallest to the largest, as our own children, without measuring efforts to always get the best possible results.

Today we develop entertainment, advertisement, educational and training games for mobile and web platforms, always seeking the best solution for our customers and the maximum amount of fun for the final public.

Our Team

Today our team is composed of six professionals: Allan Smith and Diego Prates as the programmers, Danilo Franco, Alex Sandro and Eliana Oda are responsible for all 2D art and Fernando Colombo is in charge of developing all 3D art and animation.


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Our Services

  • Entertainment Games

    Do you have an idea of an interesting theme, a captivating story or just a fun game, and think that you could profit from it? Fire Horse can help you in every step of the way to develop your own games, from the very base of the mechanics to monetization and publishing the game.

  • Advergames

    Games are a great way to spread and consolidate your brand in the customer’s vision.
    With mechanics and theme totally adapted to the context of your brand, an advergame becomes a fun experience for the player resulting in a more effective and lasting way to consume the publicity.

  • Training Games

    There are many ways to teach, however not many are as powerful as educational games. When we are able to teach content in a fun and engaging way, the learning process is not only complete and focused on practice, but also more lasting and effective.

  • Development of Art/Design

    Whatever the media you are working with is, be it a game, a website or a video, the way you present it to your public is the first step into grabbing their attention to your project. Fire Horse has in its team excellent designers and illustrators that can create characters, scenarios and animations both in 2D and 3D for your projects, as well as the visual identity of your company.

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Our Platforms

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IOS

Currently the most profitable mobile platform, if you want to publish your game or app for this market, being in the App Store is almost mandatory.

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ANDROID

Currently the most popular mobile system in the world, developing for Android with its huge line of devices is always a challenge, but you can count on us to help you.

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HTML5/WebGl

Fully compatible with all the new and best browsers, WebGL is the right technology to develop and publish your game to the web.

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PC, Mac and Linux

With its huge digital stores such as Steam, desktop computers can be a great platform to sell your games in, even if you are porting your game from mobile.

Awards and Achievements

This is a timeline with the main prizes Fire Horse has earned in its 4 years of existence.

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International Award - Viope Game Development world championship 2014

Judged by great names in the game industry, including professionals from Rovio (Angry Birds) and Redlynx (a Ubisoft Studio), Like a Boss won as the award for Best Game of 2014, with a trip to Finland to visit their studios.

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More Info

Click HEREto watch the video and play the game!

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Trophy – Brazilian Revelation – BIG Festival 2014

In a year where great Brazilian games showed up, the team of international juris nominated Like a Boss as Brazilian Revelation in the year of 2014.

Award video

Click HEREto watch the video and play the game!

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Trophy - Square Enix Latin America Contest

Square Enix, one of the most renowned game development and publishing company in the world, promoted a contest to find the best games in all Latin America, and with more than a thousand games competing, Commander Flag was amongst the 10 finalists.

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More Info

Click HEREto watch the video and play the game!

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Trophy - Honorable Mention - SBGames 2012

Still in its early development stages, Commander Flag won the award for Best Game Under Development as first place on SBGames 2012.

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Brazil Game Show 2012 Award

Competing with major Brazilian indie games, Knight's Trial, one of our first titles, won the award for Best Independent Game in Brazil Game Show, 2012 edition.

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More info

Click HEREto watch the video and play the game!